<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Dimitriou, Nikos</style></author><author><style face="normal" font="default" size="100%">Garbi, Anastasia</style></author><author><style face="normal" font="default" size="100%">Vasilakis, Kostas</style></author><author><style face="normal" font="default" size="100%">Schoofs, Anthony</style></author><author><style face="normal" font="default" size="100%">Taha, Amr</style></author><author><style face="normal" font="default" size="100%">Nikiforakis, Manolis</style></author><author><style face="normal" font="default" size="100%">Kotsilitis, Sarantis</style></author><author><style face="normal" font="default" size="100%">Papaioannou, Thanasis G</style></author><author><style face="normal" font="default" size="100%">Kotsopoulos, Dimosthenis</style></author><author><style face="normal" font="default" size="100%">Bardaki, Cleopatra</style></author><author><style face="normal" font="default" size="100%">others</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">ChArGED: Implementing a framework for improving energy efficiency in public buildings through IoTenabled energy disaggregation and serious games</style></title><secondary-title><style face="normal" font="default" size="100%">2018 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2018</style></year></dates><publisher><style face="normal" font="default" size="100%">IEEE</style></publisher><pages><style face="normal" font="default" size="100%">65–70</style></pages><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>